How to Get Started — Step 2

Build Something That Flies

Build Something That Flies

Join or start a rocketry club, build RC aircraft, or enter a science olympiad. Hands-on projects matter.


Aerospace engineering is not a spectator sport. You can ace every AP exam, score perfectly on the SAT, and still walk into college without the single most important skill in this field: the ability to build something, test it, watch it fail, figure out why, and make it better.

That iterative loop — design, build, test, fail, redesign — is the engineering design process. It is what separates engineers from students who are good at math. And the best place to learn it is not in a classroom. It is in a workshop, a garage, a school parking lot, or a launch field, building things that actually fly.

Start with Model Rocketry

If you have never built anything that flies, model rocketry is the entry point. It is accessible, affordable, and teaches fundamental aerospace concepts that directly apply to professional rocket engineering.

Estes starter kits ($15-30) come with everything you need: a pre-designed rocket, motors, a launch pad, and a controller. Build one. Launch it. Then build another, and this time, think about why the fins are shaped the way they are, why the nose cone is pointed, and what happens to the center of pressure when you change the body length.

Progression path:

  1. Build 2-3 Estes kits to understand the basics
  2. Move to mid-power rocketry (motors up to G-class) — these rockets reach 1,000+ feet
  3. Pursue high-power rocketry (H-class and above) — requires certification through the National Association of Rocketry (NAR) or Tripoli Rocketry Association. Level 1 certification is achievable for a motivated high schooler and is a genuinely impressive credential.

Along the way, you will learn about stability margins, drag coefficients, motor impulse curves, recovery systems, and structural loading — all core aerospace engineering concepts, experienced firsthand.

OpenRocket is free, open-source rocket design software. Use it to simulate your designs before you build them. It predicts altitude, velocity, stability, and flight trajectory. This is real engineering analysis, not a toy.

The American Rocketry Challenge (TARC)

TARC is the premier rocketry competition for middle and high school students in the United States. Run by the National Association of Rocketry and the Aerospace Industries Association, it draws roughly 5,000 students on 800+ teams every year.

How it works: Teams of 3-10 students design, build, and fly a rocket to hit a specific target altitude (usually around 800-850 feet) and duration (40-43 seconds), while safely carrying a raw egg as a payload. The challenge changes slightly each year, but the core is always the same: precision flight performance.

Why it matters for aerospace engineering:

  • You learn to work within constraints — exactly like a real engineering project with requirements documents
  • You iterate through multiple design-build-test cycles across the competition season (December through May)
  • You deal with real-world variables: wind, temperature, motor variability, construction imperfections
  • Winning teams are invited to compete internationally at the International Rocketry Challenge in Paris or London

How to enter: Registration opens each September at rfrocketry.org. The entry fee is modest (around $100 per team). You need a team advisor (a teacher, parent, or NAR member), access to a launch field, and a budget of roughly $500-1,000 for materials and motors across the season.

What colleges and employers see: A TARC team experience demonstrates project management, teamwork, technical problem-solving, and perseverance through failure. If your team places nationally, that is a standout achievement on any application.

FIRST Robotics Competition (FRC)

FRC is not aerospace-specific, but the skills it teaches are directly transferable and highly valued by aerospace engineering programs.

The aerospace connection: FRC teams design and build complex electromechanical systems under tight constraints and deadlines. You work with CAD software (often SolidWorks or Fusion 360 — the same tools used in aerospace), fabricate structural components, program autonomous behaviors, and manage a project budget. The six-week build season mirrors the compressed timelines of real engineering projects.

What you gain: Proficiency in CAD, hands-on fabrication (machining, welding, 3D printing, composite layups on advanced teams), programming (C++, Java, or Python for robot control), electrical wiring and sensor integration, and the experience of working on a multidisciplinary team where mechanical, electrical, and software systems must all integrate.

If your school has an FRC team, join it immediately. Volunteer for the subteam that most interests you, but make an effort to understand the full system. Aerospace engineers need to think at the systems level, not just the component level.

If your school does not have an FRC team, check whether a nearby school or community team accepts members from other schools (many do). The FIRST website (firstinspires.org) has a team locator.

Science Olympiad

Science Olympiad includes several events directly relevant to aerospace engineering:

  • Helicopter — Design and build a rubber-band powered helicopter for maximum flight duration. This teaches rotor aerodynamics, weight optimization, and energy storage.
  • Wright Stuff / Elastic Launch Glider — Build a glider launched by a rubber band for maximum flight time. You learn about lift, drag, wing design, and structural efficiency.
  • Mousetrap Vehicle — Engineer a vehicle powered by a single mousetrap for distance or accuracy. This is a pure mechanical advantage and energy transfer challenge.
  • Scrambler / Vehicle Design — Build a vehicle that carries an egg (sensing a theme?) through a course. Teaches energy management and structural protection.

Science Olympiad is available at most high schools and has a lower barrier to entry than TARC or FRC. If you are early in your journey, this is a great starting point.

AIAA Design/Build/Fly (DBF)

The American Institute of Aeronautics and Astronautics runs the Design/Build/Fly competition, which is the premier collegiate aircraft design competition. It is primarily for college teams, but here is why it matters to you now: knowing about it helps you choose a university.

Ask prospective schools: “Do you have a DBF team? How did you place last year? Can freshmen join?” Schools with active, competitive DBF teams (Georgia Tech, Purdue, UIUC, UT Austin, and others regularly place well) offer you an immediate path to hands-on aircraft design experience from your first semester in college. This is a serious differentiator when evaluating programs.

NASA Student Launch

NASA Student Launch is a research-based rocketry competition where teams design, build, and fly high-power rockets with scientific or engineering payloads. It is open to college and high school teams.

What makes it special: Teams work within the NASA systems engineering framework, producing preliminary design reviews (PDR), critical design reviews (CDR), and flight readiness reviews (FRR) — the exact same review process used on real NASA missions. You are not just building a rocket. You are learning how NASA manages engineering projects.

StellarXplorers is another competition worth knowing about: a space system design competition run by the Air Force Association where teams use real orbital mechanics software to design space missions. It is entirely computer-based (no building required) and teaches mission planning, orbital mechanics, and systems engineering trade studies.

How to Start a Rocketry Club from Scratch

If none of these opportunities exist at your school, create one. This is not as hard as it sounds, and the act of starting a club from nothing is itself a powerful demonstration of initiative.

Step 1: Find an advisor. You need a teacher or staff member willing to sponsor the club. Physics or engineering teachers are natural fits. Approach them with a written one-page proposal.

Step 2: Get 4-5 interested students. You do not need a huge group to start. A core team of 5 can accomplish a lot.

Step 3: Join the NAR. A National Association of Rocketry membership gives you access to insurance, launch site information, mentors, and competition eligibility. Student memberships are affordable.

Step 4: Budget for basics. An Estes starter set for each team member ($15-30 each), a bulk motor pack ($20-40), and access to a launch field. Many NAR sections have regular launches at established fields — find your local section at nar.org.

Step 5: Set a goal. Register for TARC in September. Having a competition deadline transforms a casual club into a focused engineering team.

Step 6: Document everything. Photograph your builds. Record launch data. Write up your design rationale. This documentation becomes portfolio material for college applications and scholarship essays.

CAD and 3D Printing for Prototyping

Modern aerospace engineering relies heavily on computer-aided design and rapid prototyping. You can start building these skills now with free tools:

  • Fusion 360 — Free for students and hobbyists. Full-featured parametric CAD with simulation capabilities. Autodesk offers free student licenses through their education portal.
  • SolidWorks — The industry standard in aerospace. Free student licenses are available through many schools and through the EAA (Experimental Aircraft Association) student membership.
  • OpenVSP — NASA’s free aircraft design tool. It is specifically built for conceptual aircraft design and lets you model full aircraft configurations, estimate aerodynamic properties, and visualize designs. This is a real NASA tool used by working engineers.
  • XFLR5 — Free airfoil and wing analysis software. Design an airfoil, analyze its lift and drag characteristics, and optimize wing geometry. This is computational aerodynamics at an accessible level.

If your school or local library has a 3D printer, use it. Design a component in Fusion 360, print it, test it, redesign it. Even printing simple rocket fin designs or wing cross-sections teaches you the full digital-to-physical workflow that professional aerospace engineers use daily.

AI is accelerating this workflow significantly. Fusion 360 now includes generative design capabilities where you define your constraints — attachment points, load cases, material, weight targets — and the AI explores thousands of possible geometries to find optimal solutions that a human designer would never think to try. The results often look organic and strange, but they are structurally superior and lighter than conventional designs. Beyond CAD, AI-assisted computational fluid dynamics tools are emerging that can predict aerodynamic performance in a fraction of the time traditional CFD simulations require, making it feasible to evaluate dozens of design variations instead of just two or three. These tools are compressing the design-build-test cycle from weeks to days. Learning to work with AI design tools now — understanding their strengths, their limitations, and how to set up problems for them to solve — puts you meaningfully ahead of peers who only know traditional CAD workflows.

What Colleges and Employers Actually Value

Admissions officers at top aerospace engineering programs and hiring managers at companies like Boeing, Lockheed Martin, SpaceX, and NASA are looking for the same thing: evidence that you can apply technical knowledge to real problems.

A student who writes “I am passionate about aerospace” is forgettable. A student who writes “I led a team of six in the American Rocketry Challenge, where our rocket hit 841 feet on a target of 835, and we placed 47th nationally after redesigning our recovery system three times because the first two designs failed during testing” — that student gets remembered.

The specifics matter: What did you build? What went wrong? How did you fix it? What did you learn about engineering that you could not have learned from a textbook? These are the stories that fill strong application essays and interview answers. The most compelling profiles combine hands-on building experience with fluency in computational tools — including AI-assisted design and simulation. Employers want engineers who can use AI to accelerate the design process and still get their hands dirty building and testing prototypes, because the future of aerospace engineering lives at that intersection.

Build something. Launch it. Watch it crash. Figure out why. Build it better. That loop is the entire profession of aerospace engineering in miniature. Start running it now.

✓ Verified March 2026